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Team Chaos - Designer


Dragon Raiders

Loot Raiders

Space Colors

Cat vs. Aliens

Launched: 2014

Role: Designer, Level Designer, Systems Designer,

World Builder

• Worked within the confines of the Unity Game Engine to design levels for mobile games.

• Built more than 60 levels, across three different worlds.

(Forest, Ice, Fire)

• Provided system design and set up levels with interactive gameplay elements. 

• Worked on game balancing and loot propagation for loot grinding games, implemented said data from Excel through JSON files.

• Collaborated with artists and programmers to streamline design process while working under the direction of the Creative Director.

• Provided quality assurance of games including testing, and bug hunting on upcoming games

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