Team Chaos - Designer
Cat vs. Aliens
Role: Designer, Level Designer, Systems Designer,
• Worked within the confines of the Unity Game Engine to design levels for mobile games.
• Built more than 60 levels, across three different worlds.
(Forest, Ice, Fire)
• Provided system design and set up levels with interactive gameplay elements.
• Worked on game balancing and loot propagation for loot grinding games, implemented said data from Excel through JSON files.
• Collaborated with artists and programmers to streamline design process while working under the direction of the Creative Director.
• Provided quality assurance of games including testing, and bug hunting on upcoming games